Week 8 : False Window.
- Alwin Joshy Joseph
- Mar 31, 2021
- 1 min read
Updated: Apr 6, 2021
Class 24
It was a Sunday, month of March, year 2021. I joined the class Our tutor explained how meshes are made in computer graphics. its by passing in the vertices and drawing the triangles by referring to the vertices using their respective indices. its done this way to reduce the memory required to describe a triangle as in this way one vertex can be shared by multiple triangles. for that we make two arrays one containing all the local space vertex position and the other containing indices of all the vertices arranged to form triangles. Vector3 vertices = new Vector3[];
int triangles = new int[]; then we set it as vertices and triangles into the mesh and recalculate the normal. then unites render engine takes in the renderer and the associated matrices of the transform and pass it into the GPU as a buffer which later gets rendered as objects in the scene. Class 25
I was it the class on Thursday, we were trying to basically sample the texture the hard way by remapping the vertex position in x and y axis and finding the respective pixel position and extracting the float value and adding it as height. so that we can make a terrain.



Class 26 It was a Saturday. The class started and I was in. Our tutor introduced us to the business aspect of the game industry. We were explained what happened in case of Game Stop. Then he spoke about stock market and forex. then he took us through his process and journey using etorro and how much money he made.
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